A guide for those new to poly modelling on areas of interest for topology on the torso, arms and legs.
What started off as a plump life saving middle aged man on Saturday turned into this tonight. Will finish even though it’s creepy.
quick clay sketch…I even like the geometry tearing as if it’s blown by wind
Character for a film concept
Ned Kelly, Australia’s Bushranger folk icon doesn’t show up much in contemporary culture…besides Sidney Nolan, a string of films…why not a game??
This was a personal project to get a feel for Unity game engine and a little informal competition I had with some students doing a similar game project at my day job.
After breezing through making my assets and learning the unity lighting system, I spent most of my time bludgeoning java script with my impatient paws to get the simple mechanics I wanted working.
You can play the demo in your browser: db.tt/5T3jP7sv
you will be prompted for unity web player if you don’t have it
be patient the game demo is 20mb :()
space = jump
move = arrows
toggle run = shift
Big thanks to Darren Robinson for taking the time to record the foley and come up with the audio stems for different elements!
clay sketch (an hour or so) & no clear plan…
I invited MIAF Festival Manager to discuss “The role of Festivals” to students.
Because I can’t see anything out there. Feel free to use with attribution.
Click on image to enlarge.
See more sculpture using link on your right.
Some days my keyboard melts.